Projectile Motion Simulator

Explore how angle, velocity, and gravity affect projectile trajectories

45° 90°
5 m/s 30 m/s 100 m/s
1 m/s² 9.8 m/s² 25 m/s²
0 m 0 m 50 m

Did You Know?

Galileo discovered that the path of a projectile is a parabola in 1638. He figured this out by rolling balls down inclined planes!

Max Height
0
meters
Range
0
meters
Time of Flight
0
seconds
Impact Velocity
0
m/s

Physics Equations

x(t) = v₀ × cos(θ) × t → Horizontal position
y(t) = h₀ + v₀ × sin(θ) × t - ½gt² → Vertical position
Range = (v₀² × sin(2θ)) / g → Maximum distance (h₀=0)
Max Height = h₀ + (v₀² × sin²(θ)) / (2g) → Peak height